Update: A new report has spilled more information on the NX, reaffirming a lot of the previous rumors while revealing a few other bits of juicy info.
The report, which comes from Eurogamer, cites multiple sources as confirming that the NX will be a portable console that also connects to your TV.
Correlating with prior rumours, Eurogamer claims the handheld will run cartridges and will also have detachable controllers which will attach to either side of the display.
The report also states that when the controllers are detached, the NX screen has a stand that will fold out - presumably for watching movies or for second-screen gaming.
Original article below...
E3 2016 came, and as expected we heard nothing about the Nintendo NX ? the company's next console, which will arrive next year.
However, with Sony having confirmed the existence of the PS4 Neo just before E3, and Microsoft announcing its next big console Project Scorpio, the NX is set to face some stiff competition from its rivals.
Nintendo hasn't revealed much about the Nintendo NX, but thanks to a recent earnings call we finally have a release date for Nintendo's next console, and it's happening in March 2017.
The company has hinted at a dramatically different system in the NX, but has kept tight-lipped on what shape the console will take. Will there be a portable element like the rumors suggest? Will there be a fitness tie-in? It's all to play for.
What we do know is that Nintendo might have its eye set on making the NX the company's first VR console. In a shareholders meeting the company admitted it was "researching" VR technology, according to someone who was present.
Twitter's NStyles attended the meeting in Kyoto and claims Nintendo's Shigeru Minamoto said Nintendo was researching VR but has concerns about users playing for long periods of time.
He also added that Nintendo wants to release a device that carries value, is affordable, and wants parents to "feel at ease". Typical Nintendo to care about our eye health while the rest of the market charges forward haphazardly.
Further, the Nintendo NX may support some form of heart rate-monitoring hardware. According to Commercial Times, a Chinese integrated circuit design company called Pixart has been ramping up production of itsCMOS-based hear-rate monitoring sensor that will go into several next-gen VR headsets and ? more interestingly ? Nintendo's next home console.
What we know so far:


The Nintendo NX will be unlike any console the company has on the market, according to new Nintendo President Tatsumi Kmishima. In one of his first major public interviews since transitioning to President of Nintendo, Kimishima opened up about the Nintendo NX to Time's Matt Peckham.
"As far as NX goes, I've said it's different and obviously a new experience," Kimishima said. "That being said, I can assure you we're not building the next version of Wii or Wii U. It's something unique and different. It's something where we have to move away from those platforms in order to make it something that will appeal to our consumer base."


There's good reason for the expediency: while Sony (and to a lesser extent, Microsoft) can potentially match their earlier successes with their latest batch of consoles, the Wii U will almost definitely go down in history as Nintendo's worst-selling console.
Just how dire is Nintendo's need to jump ship on the Wii U? It's currently sitting at around 10 million units sold, and even a new Legend of Zelda game won't likely double system sales to the point where it can match the GameCube's near 22-million sales mark, let alone the Wii's 100 million unit high-bar.
The path to the NeXt Nintendo system


Nintendo's greatest successes were due to the company taking its biggest risks. Its top-selling portable was the Nintendo DS, a portable console with a second, touch-enabled screen that many scoffed at before it revolutionized handheld gaming.
Likewise, the original Wii far outpaced every previous TV-tethered system, and it did so by treading its own path, eschewing the standard controls with a revolutionary motion-controlled setup that some competitors are still attempting to mimic.
If Nintendo wants to see the NX succeed it'll need to etch these lessons into memory. Should it follow in the footsteps of the 3DS or Wii U, however, all hope may be lost.
The Nintendo 3DS originally stumbled, and Wii U has outright failed is truly differentiating themselves from their direct predecessors. Both assumed that the previous generation's record-breaking install base wanted more of the same, so they both came with extensive backwards compatibility and names that recalled the previous generation.
The 3DS only broke out of its funk after drastically dropping its price while also debuting a new Zelda and 3D Mario game. The same might be in-store for the Wii U, though the reveal of the NX means its clock is ticking.
How will the NX be different?

For the NX, a new control method is in the works after the Wii U's controller/touch-screen hybrid failed to inspire widespread developer support.
Nintendo President Satoru Iwata even said as much when first announcing the console, saying it will incorporate a "brand-new concept." When you take into account the other major change Nintendo revealed during that same event (a commitment to develop smartphone games), Nintendo's 25-year-old dual-pronged strategy of leaning on both a portable and home console could come to a close this decade. Even though the 3DS is currently Nintendo's saving grace, developing a games-only portable device is becoming more and more of a risk in this day and age.
Ever since the release of the GameCube Nintendo has consistently had the least-powerful system on the market. Given how much stock Sony and Microsoft put into creating cutting-edge tech, that's not likely to change. They've done touchscreens, they've done motion-controls ... heck, Nintendo was doing VR two decades ago, so what's the next possible realm to tackle?
With the NX, it's possible Nintendo could create a console-portable hybrid. The Wii U dipped its toe in letting users take their games on the go by letting them play on a Gamepad as long as they were in proximity to a Wii U console. But if Nintendo creates an Xbox One/PS4-level system that you can take on the go, then you're playing with power.