Wii 4.3E/U softmod - Using Indiana Jones - Original Adventures

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  • ck-ok
    V.I.P. Member
    • Dec 2008
    • 2592

    #121
    Originally posted by mattl1976
    ok i managed to get the usb loader to work and the games play, however all the pictures of the games on the hard disk do not show up, can anyone give me a suggestion on how to get these back?
    try this [ame=http://www.youtube.com/watch?v=ydC56dXdgtw]YouTube - How to download game covers for USB LOADER GX[/ame]
    sigpic

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    • syobi
      Newbie
      • May 2011
      • 1

      #122
      4.3 hack

      is there a more recent mod tried virgin 4.3 hack and it keeps mugging me off help needed for 4.3 hack europe

      Comment

      • QwertyNinja
        Newbie
        • May 2011
        • 1

        #123
        Looks pretty straightforward. Does this work with a previously modded Wii that was upgraded to 4.3?

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        • owenb
          DK Veteran
          • Sep 2008
          • 703

          #124
          yes qwerty

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          • bernado
            Member
            • Feb 2011
            • 89

            #125
            Great stuff, installed as per tutorial and all works great. I can confirm you don't need to complete Level 1 on the Indi game thank God (or at least I didn't).
            Now all installed, is there a way to remove the added options fom the Wii menu that are likely to cause trouble if selected? The loadMii channel, and stuff like the Hackmii installer and Priiloader from the Homebrew channel?
            With young kids around, this is going to be asking for trouble when they start messing.
            Essentially, I would like to be able to use DVDs as a source of playback, which NeoGamma, via Homebrew channel successfuly does. When played from Wii's main menu, it crashes the console big time, which I suspect is normal behaviour. This is also likely to cause a few problems too I would imagine.

            I guess what I really would like is a bullitt proof set up if possible, where config options are well hidden away.

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            • ck-ok
              V.I.P. Member
              • Dec 2008
              • 2592

              #126
              Originally posted by bernado
              Great stuff, installed as per tutorial and all works great. I can confirm you don't need to complete Level 1 on the Indi game thank God (or at least I didn't).
              Now all installed, is there a way to remove the added options fom the Wii menu that are likely to cause trouble if selected? The loadMii channel, and stuff like the Hackmii installer and Priiloader from the Homebrew channel?
              With young kids around, this is going to be asking for trouble when they start messing.
              Essentially, I would like to be able to use DVDs as a source of playback, which NeoGamma, via Homebrew channel successfuly does. When played from Wii's main menu, it crashes the console big time, which I suspect is normal behaviour. This is also likely to cause a few problems too I would imagine.

              I guess what I really would like is a bullitt proof set up if possible, where config options are well hidden away.
              install neogamma full channel then you can run without the sd card in so the kids cant mess things up.

              sigpic

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              • bernado
                Member
                • Feb 2011
                • 89

                #127
                Originally posted by ck-ok
                install neogamma full channel then you can run without the sd card in so the kids cant mess things up.

                http://www.digital-kaos.co.uk/forums...-final-104295/
                Thank's, I'll read up on this, but are you saying If I remove the SD card, it's current softmod status is retained but menu references to it and HBC etc are removed? Then I install Neogamma full channel on top? I'm sure I've got this wrong as it seems far too simplistic and as I say, I really need to read up on this as I'm a total newb in this area.

                Thanks

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                • ck-ok
                  V.I.P. Member
                  • Dec 2008
                  • 2592

                  #128
                  Originally posted by bernado
                  Thank's, I'll read up on this, but are you saying If I remove the SD card, it's current softmod status is retained but menu references to it and HBC etc are removed? Then I install Neogamma full channel on top? I'm sure I've got this wrong as it seems far too simplistic and as I say, I really need to read up on this as I'm a total newb in this area.

                  Thanks
                  no it really is that easy
                  delete the neogamma forwarder channel from the main screen if you have one,then install neogamma full channel then you have the option of taking out the sd card or just renaming the apps folder the another name then the homebrew channel wont find it so it wont display in the homebrew channel if you need to use the apps folder another day just rename it back to apps.
                  sigpic

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                  • bernado
                    Member
                    • Feb 2011
                    • 89

                    #129
                    Originally posted by ck-ok
                    no it really is that easy
                    delete the neogamma forwarder channel from the main screen if you have one,then install neogamma full channel then you have the option of taking out the sd card or just renaming the apps folder the another name then the homebrew channel wont find it so it wont display in the homebrew channel if you need to use the apps folder another day just rename it back to apps.
                    I renamed the apps folder as suggested, but put the USB Loader in it's own apps folder as I decided going down the usb route, using a hard drive as a central library. I moved the Homebrew Channel well away from the front menu screen also. So far it works great.
                    Thanks for your help

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                    • Lamlash
                      Newbie
                      • May 2011
                      • 2

                      #130
                      What is the difference between the two neogamma's

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                      • ck-ok
                        V.I.P. Member
                        • Dec 2008
                        • 2592

                        #131
                        Originally posted by Lamlash
                        What is the difference between the two neogamma's
                        one works from the homebrew channel by a forwarder channel on the main screen
                        the other installs everything too the wii
                        sigpic

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                        • fairy3
                          Newbie
                          • May 2011
                          • 1

                          #132
                          [QUOTE=Montreal313;1073360]Well, this is it, time to try this out...jope i'll be done by week-end... man, my son asked me to do this and i dont really have a clue about softmode but hey, never to late to try!!![/Time for me to play the Indiana game to continue with hack......I could be sometime!!]

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                          • royboyz
                            Top Poster +
                            • Aug 2010
                            • 205

                            #133
                            hi ive done the first bit and about to back up nand but my card is 256mb (states anything from 64mb-2gb can be used in instructions) but it comes up with an error message saying my card is too small 600mb needed, is there anyway round this? my other 2gb card is in another softmodded wii and didnt know if i could use that??? as i thought the sd card had to remain in the wii after modding.

                            Just looking for a way round of not having to go out and buy another sd card

                            Thanks
                            Last edited by royboyz; 19 May, 2011, 19:19.

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                            • madhamster
                              Newbie
                              • Apr 2011
                              • 1

                              #134
                              Going to try this out later... and if I can do it, then anyone can. Thanks to the guys who've taken the time to make this all clear and straightforward.
                              Here goes...

                              Comment

                              • ck-ok
                                V.I.P. Member
                                • Dec 2008
                                • 2592

                                #135
                                Originally posted by royboyz
                                hi ive done the first bit and about to back up nand but my card is 256mb (states anything from 64mb-2gb can be used in instructions) but it comes up with an error message saying my card is too small 600mb needed, is there anyway round this? my other 2gb card is in another softmodded wii and didnt know if i could use that??? as i thought the sd card had to remain in the wii after modding.

                                Just looking for a way round of not having to go out and buy another sd card

                                Thanks
                                you can use the other sd card it will just copy your nand to it then you can go back to your other one
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